Coffee with Camila Galarza
DATE:
January 30
TIME:
18:30
-
19:30
TOTAL PRICE:
-
PLATFORM:
Google Meet
STATUS:
EVENT ENDED
The reality of being a Character Artist in video games
Working in the video game industry as a Character Artist isn't just about being a good modeler or having a pretty portfolio. It's about understanding how real production works, how teamwork functions, what decisions truly matter, and what studios expect when someone joins a project.
In this Coffee with Me session, we'll discuss the day-to-day realities of the industry, from how a character pipeline is structured in professional production to the most common mistakes that are repeated time and again in portfolios and learning processes.
The session is designed as a relaxed and honest chat, where we'll share real-world experiences, lessons learned, reflections, and practical advice on professional growth, feedback, and mindset within a studio.
We'll also focus on a key question for any artist looking to break into the industry: what are companies really looking for, and how can you add value to a development team?
👉 A direct conversation about the industry, realistic expectations, and how to better position yourself as an artist
👉 Practical tips rarely found in tutorials
👉 Time for questions and open dialogue with attendees

Camila Galarza
Senior 3D Character Artist
I'm Camila Galarza, a 3D Character Artist with over 9 years of experience in the video game industry. I focus on the entire character creation process, from the initial concept to the final production-ready asset. I enjoy exploring different styles, both realistic and stylized, and understanding the reasoning behind each artistic and technical decision. I'm motivated to share experiences, processes, and lessons learned with other artists, especially those just starting out in the industry.

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