top of page

Workshop: LookDev, Rendering & Portfolio Presentation

DATE:

23rd & 25 June

TIME:

18:00

-

20:00

TOTAL PRICE:

FREE

PLATFORM:

Google Meet

STATUS:

UPCOMING

Workshop: AAA LookDev, Rendering & Portfolio Presentation

Have you ever finished an asset and felt that it didn't look as impressive in your portfolio as it did during production? The difference between a good model and a professional presentation often comes down to Look Development, materials, lighting, rendering, and presentation.

In this live hands-on workshop, Kit Grande, Freelance Weapon Artist with over a decade of experience creating weapons and gadgets for AAA titles such as Rainbow Six Siege and Valorant, will walk you through his process for transforming a finished asset into a portfolio-ready piece that stands out.

Throughout the session, you'll learn:

- How to approach LookDev to create visually appealing and believable materials.
- Material refinement and surface detailing workflows in Substance 3D Painter.
- Lighting and composition techniques that enhance the visual impact of your asset.
- Camera setup and rendering workflows for professional portfolio presentation.
- What studios and art directors look for when reviewing prop portfolios.
- Common presentation mistakes that can undermine even the strongest assets.

Using a production-quality weapon asset as a case study, Kit will share practical techniques, industry insights, and professional workflows developed throughout his career working on some of the most recognized first-person shooter franchises in the industry.

Whether you're building your first portfolio or looking to elevate your presentation skills to AAA standards, this workshop will provide actionable techniques you can immediately apply to your own work.

Y_kVfhbAbbGMybYZP5_J6cL_FxPidDX9cpXcWkzKX-I_edited.jpg

Kit Grande

Freelance Weapon Artist

"Over a decade creating weapons and gadgets for AAA first person shooters from Rainbow Six Siege to Valorant..."

bottom of page